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SSPR
2004
Springer
16 years 5 days ago
Learning People Movement Model from Multiple Cameras for Behaviour Recognition
Abstract. In surveillance systems for monitoring people behaviour, it is imporant to build systems that can adapt to the signatures of the people tasks and movements in the environ...
Nam Thanh Nguyen, Svetha Venkatesh, Geoff A. W. We...
ISIPTA
2003
IEEE
125views Mathematics» more  ISIPTA 2003»
16 years 3 days ago
Game-Theoretic Learning Using the Imprecise Dirichlet Model
We discuss two approaches for choosing a strategy in a two-player game. We suppose that the game is played a large number of rounds, which allows the players to use observations o...
Erik Quaeghebeur, Gert de Cooman
CHI
2000
ACM
15 years 11 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
ICCV
2009
IEEE
15 years 4 months ago
Incremental Multiple Kernel Learning for object recognition
A good training dataset, representative of the test images expected in a given application, is critical for ensuring good performance of a visual categorization system. Obtaining ...
Aniruddha Kembhavi, Behjat Siddiquie, Roland Miezi...
AROBOTS
2011
15 years 1 months ago
Learning GP-BayesFilters via Gaussian process latent variable models
Abstract— GP-BayesFilters are a general framework for integrating Gaussian process prediction and observation models into Bayesian filtering techniques, including particle filt...
Jonathan Ko, Dieter Fox