- Our paper focuses on the generation of optimal test sequences and test cases using Intelligent Agents for highly reliable systems. Test sequences support test case generation for...
This paper proposes an automatic model-based approach that enables adaptive decision making in modern virtual games. It builds upon the Integrated MDP and POMDP Learning AgeNT (IM...
Emergent processes are non-routine, collaborative business processes whose execution is guided by the knowledge that emerges during a process instance. In so far as the process go...
Connectivity is central to pervasive computing environments. We seek to catalyze a world of rich and diverse connectivity through technologies that drastically simplify the task o...
George Lee, Peyman Faratin, Steven Bauer, John Wro...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...