We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
An N-gram language model aims at capturing statistical word order dependency information from corpora. Although the concept of language models has been applied extensively to handl...
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
: Course generation knowledge, i.e., how to assemble a sequence of learning objects which is adapted to a learner’s goals, competencies and preferences, is hard to assess and exp...
This paper discusses how Information Extraction is used to understand and manage Dialogue in the EU-funded Companions project. This will be discussed with respect to the Senior Co...
Roberta Catizone, Alexiei Dingli, Hugo Pinto, Yori...