Auction mechanism design has traditionally been a largely analytic process, relying on assumptions such as fully rational bidders. In practice, however, bidders often exhibit unkn...
David Pardoe, Peter Stone, Maytal Saar-Tsechansky,...
Software is increasingly pervasive in the products we use. Consequently, more programmers are needed to develop the software, and consequently there is unmet demand on programming...
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
With the proliferation of extremely high-dimensional data, feature selection algorithms have become indispensable components of the learning process. Strangely, despite extensive ...
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...