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ACMICEC
2006
ACM
157views ECommerce» more  ACMICEC 2006»
16 years 26 days ago
Adaptive mechanism design: a metalearning approach
Auction mechanism design has traditionally been a largely analytic process, relying on assumptions such as fully rational bidders. In practice, however, bidders often exhibit unkn...
David Pardoe, Peter Stone, Maytal Saar-Tsechansky,...
ACMSE
2006
ACM
16 years 26 days ago
Computer tutoring for programming education
Software is increasingly pervasive in the products we use. Consequently, more programmers are needed to develop the software, and consequently there is unmet demand on programming...
Susan Eitelman
CIG
2005
IEEE
16 years 15 days ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
ICDM
2005
IEEE
139views Data Mining» more  ICDM 2005»
16 years 15 days ago
Stability of Feature Selection Algorithms
With the proliferation of extremely high-dimensional data, feature selection algorithms have become indispensable components of the learning process. Strangely, despite extensive ...
Alexandros Kalousis, Julien Prados, Melanie Hilari...
ACMACE
2005
ACM
16 years 14 days ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot