This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
During the life cycle of a software system, the source code is changed many times. We study how developers can be enabled to get insight in these changes, in order to understand t...
Statecharts are probably the most popular mechanism for behavior modeling of embedded system components. Modeling a component involves using a mainstream language for features tha...
In this paper, we address the issue of ordering exams by simultaneously considering two separate heuristics using fuzzy methods. Combinations of two of the following three heuristi...
Hishammuddin Asmuni, Edmund K. Burke, Jonathan M. ...
Interaction protocols for multiagent systems have been described diagrammatically in an extension of UML called AUML (Agent UML). In this paper, we show how to translate these pro...