In this paper we describe ICARUS, an adaptive architecture for intelligent physical agents. We contrast the framework’s assumptions with those of earlier architectures, taking e...
For learning purposes, representations of real world objects can be built by using the concept of dissimilarity (distance). In such a case, an object is characterized in a relative...
Software engineering is no longer the preserve of individuals but is essentially a team-based activity involving a wide variety of stakeholders and thus making the need for commun...
We develop an infrastructure for managing, indexing and serving multimedia content in digital libraries. This infrastructure follows the model of the web, and thereby is distribut...
Arjen P. de Vries, Brian S. Eberman, David E. Kova...
Human Identification using gait is a challenging computer vision task due to the dynamic motion of gait and the existence of various sources of variations such as viewpoint, walki...