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ROBOCUP
2005
Springer
134views Robotics» more  ROBOCUP 2005»
15 years 11 months ago
Simultaneous Learning to Acquire Competitive Behaviors in Multi-agent System Based on Modular Learning System
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments. A typical example is a case of RoboCup...
Yasutake Takahashi, Kazuhiro Edazawa, Kentarou Nom...
MIR
2010
ACM
232views Multimedia» more  MIR 2010»
16 years 1 months ago
Exploiting external knowledge to improve video retrieval
Most video retrieval systems are multimodal, commonly relying on textual information, low- and high-level semantic features extracted from query visual examples. In this work, we ...
David Vallet, Iván Cantador, Joemon M. Jose
IJCAI
2007
15 years 7 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
ICCV
2003
IEEE
16 years 8 months ago
A Bayesian Approach to Unsupervised One-Shot Learning of Object Categories
Learning visual models of object categories notoriously requires thousands of training examples; this is due to the diversity and richness of object appearance which requires mode...
Fei-Fei Li 0002, Robert Fergus, Pietro Perona
MHCI
2005
Springer
15 years 11 months ago
GpsTunes: controlling navigation via audio feedback
We combine the functionality of a mobile Global Positioning System (GPS) with that of an MP3 player, implemented on a PocketPC, to produce a handheld system capable of guiding a u...
Steven Strachan, Parisa Eslambolchilar, Roderick M...