This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
We have assembled a standalone, movable system that can capture long sequences of omnidirectional images (up to 1,500 images at 6.7 Hz and a resolution of 1140 × 1030). The goal ...
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Abstract. A major difficulty for tracking information flow in multithreaded programs is due to the internal timing covert channel. Information is leaked via this channel when secre...
Alejandro Russo, John Hughes, David A. Naumann, An...
It is difficult to write programs that behave correctly in the presence of exceptions. We describe a dataflow analysis for finding a certain class of mistakes made while programs h...