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AIIDE
2008
15 years 8 months ago
TAP: An Effective Personality Representation for Inter-Agent Adaptation in Games
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
Chek Tien Tan, Ho-Lun Cheng
AAAI
2006
15 years 7 months ago
Traffic Intersections of the Future
Few concepts embody the goals of artificial intelligence as well as fully autonomous robots. Countless films and stories have been made that focus on a future filled with autonomo...
Kurt M. Dresner, Peter Stone
IJCAI
1997
15 years 7 months ago
High Performance ATP Systems by Combining Several AI Methods
We present a design for an automated theorem prover that controls its search based on ideas from several areas of artificial intelligence (AI). The combination of case-based reaso...
Jörg Denzinger, Marc Fuchs, Matthias Fuchs
LPE
1997
15 years 7 months ago
Visualizing Solutions with Viewers
Visualization can be a powerful aid for learning a programming language. It may be used to reinforce central language concepts. In the context of Prolog and CLP-languages, however...
Ulrich Neumerkel, Christoph Rettig, Christian Scha...
IJCAI
1993
15 years 7 months ago
Average-Case Analysis of a Nearest Neighbor Algorithm
In this paper we present an average-case analysis of the nearest neighbor algorithm, a simple induction method that has been studied by manyresearchers. Our analysis assumes a con...
Pat Langley, Wayne Iba