Designing a computer-supported learning scenario involving a constructivist approach of learning lays on a paradox. On the one hand, learning flows must be precisely described –...
Anne Lejeune, Muriel Ney, Armin Weinberger, Margus...
This work proposes concepts, designs, experiences and lessons learned from some studies of ad hoc learning supported by wireless and mobile technologies. The ad hoc learning activi...
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
— In-place learning is a biologically inspired concept, meaning that the computational network is responsible for its own learning. With in-place learning, there is no need for a...
Juyang Weng, Hong Lu, Tianyu Luwang, Xiangyang Xue
—Learning control is a concept for controlling dynamic systems in an iterative manner. It arises from the recognition that robotic manipulators are usually used to perform repeti...