Providing compelling, realistic, immersive game worlds is one of the major goals in modern game design. The presence of unique and interesting dialogue for all of the characters i...
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Approximation structuring clustering is an extension of what is usually called square-error clustering" onto various cluster structures and data formats. It appears to be not...
NEURObjects is a set of C++ library classes for neural network development, exploiting the potentialities of object-oriented design and programming. The main goal of the library c...
This paper describes a document retrieval system called CAIRN that uses a case-based reasoning set using a large lexicon to automatically generate a case index to that document se...