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ITS
2000
Springer
116views Multimedia» more  ITS 2000»
15 years 10 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
HCI
2007
15 years 8 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
ICSTM
2000
164views Management» more  ICSTM 2000»
15 years 7 months ago
Building Sustainable Interest in Modelling in the Classroom
System Dynamics has had a tough time breaking into High Schools. Like all good ideas the most difficult part is convincing those who would most benefit that this new approach is i...
Gordon Kubanek
IJON
2008
168views more  IJON 2008»
15 years 6 months ago
Spatial relationship representation for visual object searching
Image representation has been a key issue in vision research for many years. In order to represent various local image patterns or objects effectively, it is important to study th...
Jun Miao, Lijuan Duan, Laiyun Qing, Wen Gao, Xilin...
CVPR
2011
IEEE
15 years 1 months ago
Random Field Topic Model for Semantic Region Analysis in Crowded Scenes from Tracklets
In this paper, a Random Field Topic (RFT) model is proposed for semantic region analysis from motions of objects in crowded scenes. Different from existing approaches of learning ...
Bolei Zhou, Xiaogang Wang