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LAWEB
2009
IEEE
16 years 1 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
LICS
2009
IEEE
16 years 1 months ago
The Structure of First-Order Causality
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Samuel Mimram
MICRO
2009
IEEE
129views Hardware» more  MICRO 2009»
16 years 1 months ago
Execution leases: a hardware-supported mechanism for enforcing strong non-interference
High assurance systems such as those found in aircraft controls and the financial industry are often required to handle a mix of tasks where some are niceties (such as the contro...
Mohit Tiwari, Xun Li, Hassan M. G. Wassel, Frederi...
AGS
2009
Springer
16 years 1 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
AI
2009
Springer
16 years 1 months ago
Opinion Learning without Emotional Words
This paper shows that a detailed, although non-emotional, description of event or an action can be a reliable source for learning opinions. Empirical results show the practical uti...
Marina Sokolova, Guy Lapalme
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