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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 10 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
CASES
2001
ACM
15 years 10 months ago
A compiler framework for mapping applications to a coarse-grained reconfigurable computer architecture
The rapid growth of silicon densities has made it feasible to deploy reconfigurable hardware as a highly parallel computing platform. However, in most cases, the application needs...
Girish Venkataramani, Walid A. Najjar, Fadi J. Kur...
ICALP
1998
Springer
15 years 10 months ago
A Neuroidal Architecture for Cognitive Computation
An architecture is described for designing systems that acquire and manipulate large amounts of unsystematized, or so-called commonsense, knowledge. Its aim is to exploit to the fu...
Leslie G. Valiant
FPLE
1995
15 years 10 months ago
Basic Proof Skills of Computer Science Students
Computer science students need mathematical proof skills. At our University, these skills are being taught as part of various mathematics and computer science courses. To test the ...
Pieter H. Hartel, Bert van Es, Dick Tromp
GRID
2006
Springer
15 years 6 months ago
Workflow Global Computing with YML
In this paper we propose a framework dedicated to the development and the execution of parallel applications over large scale global computing platforms. A workflow programming env...
Olivier Delannoy, Nahid Emad, Serge G. Petiton