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CHI
2003
ACM
16 years 7 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
ASPLOS
2009
ACM
16 years 7 months ago
Kendo: efficient deterministic multithreading in software
Although chip-multiprocessors have become the industry standard, developing parallel applications that target them remains a daunting task. Non-determinism, inherent in threaded a...
Marek Olszewski, Jason Ansel, Saman P. Amarasinghe
DAC
2003
ACM
16 years 7 months ago
Accurate timing analysis by modeling caches, speculation and their interaction
Schedulability analysis of real-time embedded systems requires worst case timing guarantees of embedded software performance. This involves not only language level program analysi...
Xianfeng Li, Tulika Mitra, Abhik Roychoudhury
VRML
1995
ACM
15 years 10 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
ATAL
2009
Springer
16 years 1 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li