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» Landscape of Clustering Algorithms
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ICCAD
2007
IEEE
143views Hardware» more  ICCAD 2007»
16 years 3 months ago
TIP-OPC: a new topological invariant paradigm for pixel based optical proximity correction
—As the 193nm lithography is likely to be used for 45nm and even 32nm processes, much more stringent requirement will be posed on Optical Proximity Correction (OPC) technologies....
Peng Yu, David Z. Pan
AUSAI
2007
Springer
16 years 23 days ago
The Detrimentality of Crossover
The traditional concept of a genetic algorithm (GA) is that of selection, crossover and mutation. However, a limited amount of data from the literature has suggested that the nich...
Andrew Czarn, Cara MacNish, Kaipillil Vijayan, Ber...
BIBE
2006
IEEE
123views Bioinformatics» more  BIBE 2006»
16 years 19 days ago
Isolation and Visualization of Codon Usage Biases
While genomic sequencing projects have proved an abundant source of information for biological studies ranging from the molecular to the ecological in scale, much of the informati...
Douglas W. Raiford, Dan E. Krane, Travis E. Doom, ...
ACMACE
2006
ACM
16 years 17 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
SI3D
2006
ACM
16 years 16 days ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand