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WSC
2004
15 years 8 months ago
Parallel Discrete Event Simulation of Space Shuttle Operations
This paper describes the application of parallel simulation techniques to represent structured functional parallelism present within the Space Shuttle Operations Flow, utilizing t...
José A. Sepúlveda, Luis C. Rabelo, M...
WSCG
2004
166views more  WSCG 2004»
15 years 8 months ago
Virtual Environment and Sensori-Motor Activities: Visualization
The levels of immersion and presence felt by users in a Virtual Environment (VE) are very important factors that dictate the quality of the Virtual Reality (VR) experience. Sensor...
Marielle Mokhtari, François Lemieux, Fran&c...
WSCG
2004
185views more  WSCG 2004»
15 years 8 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
WSCG
2004
141views more  WSCG 2004»
15 years 8 months ago
User-defined Texture Synthesis
Synthesis of textures is a very popular and active area of research; the applications and the areas of interest are various and significant. In the last years, much work has been ...
Francesca Taponecco
PDPTA
2003
15 years 8 months ago
Managing Flocking Objects with an Octree Spanning a Parallel Message-Passing Computer Cluster
We investigate the management of flocking mobile objects using a parallel message-passing computer cluster. An octree, a data structure well-known for use in managing a 3D space, ...
Thomas E. Portegys, Kevin M. Greenan
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