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AAAI
2007
15 years 9 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
AVI
2008
15 years 9 months ago
A mixed-fidelity prototyping tool for mobile devices
In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is ava...
Marco de Sá, Luís Carriço, Lu...
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USS
2008
15 years 9 months ago
To Catch a Predator: A Natural Language Approach for Eliciting Malicious Payloads
We present an automated, scalable, method for crafting dynamic responses to real-time network requests. Specifically, we provide a flexible technique based on natural language pro...
Sam Small, Joshua Mason, Fabian Monrose, Niels Pro...
WSC
2008
15 years 9 months ago
A simulator to improve waiting times at a Medical Imaging Center
Medical Imaging Centers (MIC) are critical units in every hospital or medical center because they are an important step in generating a patient's diagnostic. This paper shows...
Francisco J. Ramis, Felipe F. Baesler, Edgar Berho...
ANNPR
2008
Springer
15 years 8 months ago
Patch Relational Neural Gas - Clustering of Huge Dissimilarity Datasets
Clustering constitutes an ubiquitous problem when dealing with huge data sets for data compression, visualization, or preprocessing. Prototype-based neural methods such as neural g...
Alexander Hasenfuss, Barbara Hammer, Fabrice Rossi
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