We present the design of Dynabot, a guided Deep Web discovery system. Dynabot's modular architecture supports focused crawling of the Deep Web with an emphasis on matching, p...
Daniel Rocco, James Caverlee, Ling Liu, Terence Cr...
As a novel, grand AI challenge, General Game Playing is concerned with the development of systems that understand the rules of unknown games and play these games well without human...
We describe a data-centric software architecture for bioinformatics workflows and a rule-based workflow enactment system that uses declarative specifications of data dependences be...
This paper presents a way of encoding some kinds of dynamic reconfiguration behaviour in the interface portion of circuit descriptions. This has many advantages. The user of a rec...
Abstract. In this paper, we consider the problem of generating optimized, executable control code from high-level, symbolic specifications. In particular, we construct symbolic co...