Abstract. Two extensions of the original Wilson’s editing method are introduced in this paper. These new algorithms are based on estimating probabilities from the k-nearest neigh...
Randomized search heuristics, among them randomized local search and evolutionary algorithms, are applied to problems whose structure is not well understood, as well as to problems...
Generating manipulator trajectories considering multiple objectives and obstacle avoidance is a non trivial optimization problem. In this paper a multiobjective genetic algorithm i...
This paper presents how to find optimized buffer size for VLSI architectures of full-search block matching algorithms. Starting from the DG (dependency graph) analysis, we focus i...
Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...