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FDG
2009
ACM
15 years 11 months ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas
ICCBR
2001
Springer
15 years 11 months ago
A Fuzzy-Rough Approach for Case Base Maintenance
Abstract. This paper proposes a fuzzy-rough method of maintaining CaseBased Reasoning (CBR) systems. The methodology is mainly based on the idea that a large case library can be tr...
Guoqing Cao, Simon C. K. Shiu, Xizhao Wang
196
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ICOIN
2001
Springer
15 years 11 months ago
A 3D Modeling System for Creative Design
We propose a new approach to easily creating 3 0 geometric models. A technique called interactive evolutionary computation (IEC) is introduced to accelerate user’s invention and...
Hiroaki Nishino, Hideyuki Takagi, Sung-Bae Cho, Ko...
IFL
2001
Springer
142views Formal Methods» more  IFL 2001»
15 years 11 months ago
A Compilation Scheme for a Hierarchy of Array Types
In order to achieve a high level of abstraction, array-oriented languages provide language constructs for defining array operations in a shape-invariant way. However, when trying ...
Dietmar Kreye
IWANN
2001
Springer
15 years 11 months ago
Evolving RBF Neural Networks
This paper is focused on determining the parameters of radial basis function neural networks (number of neurons, and their respective centers and radii) automatically. While this ...
Víctor Manuel Rivas Santos, Pedro A. Castil...