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ATAL
2008
Springer
15 years 8 months ago
Social norm emergence in virtual agent societies
The advent of virtual environments such as SecondLife call for a distributed approach for norm emergence and spreading. In open virtual environments, monitoring various interactin...
Bastin Tony Roy Savarimuthu, Maryam Purvis, Martin...
WWW
2009
ACM
16 years 6 months ago
Search result re-ranking based on gap between search queries and social tags
Both search engine click-through log and social annotation have been utilized as user feedback for search result re-ranking. However, to our best knowledge, no previous study has ...
Jun Yan, Ning Liu, Elaine Qing Chang, Lei Ji, Zhen...
CSCW
2010
ACM
16 years 3 months ago
Communication, collaboration, and bugs: the social nature of issue tracking in small, collocated teams
Issue tracking systems help organizations manage issue reporting, assignment, tracking, resolution, and archiving. Traditionally, it is the Software Engineering community that res...
Dane Bertram, Amy Voida, Saul Greenberg, Robert Wa...
JUCS
2010
168views more  JUCS 2010»
15 years 28 days ago
Extraction of Contextualized User Interest Profiles in Social Sharing Platforms
: Along with the emergence of the Web 2.0, E-learning more often takes place in open environments such as wikis, blogs, and resource sharing platforms. Nowadays, many companies dep...
Rafael Schirru, Stephan Baumann, Martin Memmel, An...
CSEE
2011
Springer
14 years 9 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie