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SIGECOM
2004
ACM
134views ECommerce» more  SIGECOM 2004»
15 years 11 months ago
Computing approximate bayes-nash equilibria in tree-games of incomplete information
We provide efficient algorithms for finding approximate BayesNash equilibria (BNE) in graphical, specifically tree, games of incomplete information. In such games an agent’s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman
WWW
2004
ACM
16 years 6 months ago
Implementing a proxy agent based writable web for a dynamic information sharing system
In this paper, we propose a Web based information sharing system called the Proxy Agent-based Information Sharing (PAIS). We also developed a writable Web mechanism called Web bro...
Noriharu Tashiro, Hiromitsu Hattori, Takayuki Ito,...
AAAI
2007
15 years 8 months ago
Mapping and Revising Markov Logic Networks for Transfer Learning
Transfer learning addresses the problem of how to leverage knowledge acquired in a source domain to improve the accuracy and speed of learning in a related target domain. This pap...
Lilyana Mihalkova, Tuyen N. Huynh, Raymond J. Moon...
ATAL
2003
Springer
15 years 11 months ago
A prototype infrastructure for distributed robot-agent-person teams
Effective coordination of robots, agents and people promises to improve the safety, robustness and quality with which shared goals are achieved by harnessing the highly heterogene...
Paul Scerri, David V. Pynadath, W. Lewis Johnson, ...
ATAL
2008
Springer
15 years 8 months ago
Efficient multi-agent reinforcement learning through automated supervision
Multi-Agent Reinforcement Learning (MARL) algorithms suffer from slow convergence and even divergence, especially in large-scale systems. In this work, we develop a supervision fr...
Chongjie Zhang, Sherief Abdallah, Victor R. Lesser