Tracking 3D people from monocular video is often poorly constrained. To mitigate this problem, prior knowledge should be exploited. In this paper, the Gaussian process spatio-temp...
This paper presents a new selective and scalable encryption (SSE) method for intra dyadic scalable coding framework based on wavelet/subband (DWTSB) for H.264/AVC. It has been ach...
We describe an approach for multi-modal characterization of social media by combining text features (e.g. tags as a prominent example of short, unstructured text labels) with spat...
Comprehending an unfamiliar code fragment requires an awareness of explicit usage directives that may be present in the documentation of some invoked functions. Since it is not pr...
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...