There are various techniques for simulating crowds, however, in most cases the quality of the simulation is measured by examining its “look-and-feel”. Even if the aggregate mov...
Authorship entails the constrained selection or generation of media and the organization and layout of that media in a larger structure. But authorship is more than just selection...
Nicholas Diakopoulos, Kurt Luther, Yevgeniy Eugene...
This paper presents region moments, a class of appearance descriptors based on image moments applied to a pool of image features. A careful design of the moments and the image fea...
This paper proposes an approach to recognise human postures in video sequences, which combines a 2D approach with a 3D human model. The 3D model is a realistic articulated human m...
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...