In multicluster systems, and more generally, in grids, jobs may require co-allocation, i.e., the simultaneous allocation of resources such as processors and input files in multipl...
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
In this paper we present the Behaviosite paradigm, a new approach to affecting the behavior of distributed agents in a multiagent system, which is inspired by biological parasites ...
Amit Shabtay, Zinovi Rabinovich, Jeffrey S. Rosens...
Developing distributed real-time and embedded (DRE) systems in which multiple quality-of-service (QoS) dimensions must be managed is an important and challenging problem. This pap...
We describe the design and features of our Grid Computing Environments Shell system, or GCEShell. We view computing Grids as providing essentially a globally scalable distributed ...