— A new approach to the 3D human motion tracking problem is proposed, which combines several particle filters with a physical simulation of a flexible body model. The flexible...
This paper presents a new method for face modeling and face recognition from a pair of calibrated stereo cameras. In a first step, the algorithm builds a stereo reconstruction of...
— This paper describes the dynamic modeling of linear object deformation based on differential geometry coordinates. Deformable linear objects such as cables and strings are wide...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
In contrast to the extensively researched modeling of plant architecture, the modeling of plant organs largely remains an open problem. In this paper, we propose a method for mode...