The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...
—We propose an efficient alternative to commonly used parametric surfaces such as NURBS surfaces for definition of complex geometry in shared virtual spaces. Our mathematical mod...
We show that the set of all ow- elds in a sequence of frames imaging a rigid scene resides in a lowdimensional linear subspace. Based on this observation, we develop a method for ...
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...