We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
It is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper pre...
Multi-camera tracking systems often must maintain consistent identity labels of the targets across views to recover 3D trajectories and fully take advantage of the additional info...