We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
A method for reconstruction of 3D rational B-spline surfaces from multiple views is proposed. Given corresponding features in multiple views, though not necessarily visible in all...
A system is presented to visualize information about city with a three-dimensional web user interface. We present a novel way to connect a VRML world to an information database. A...
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
Steven G. Parker, William Martin, Peter-Pike J. Sl...