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SIGGRAPH
1994
ACM
15 years 11 months ago
Drawing and animation using skeletal strokes
strokes makes it particularly attractive in terms of storage size and transmission efficiency. Its efficient implementation is favourable for incorporation into windowing systems a...
Siu Chi Hsu, Irene H. H. Lee
FGR
2004
IEEE
136views Biometrics» more  FGR 2004»
15 years 10 months ago
Advances in Automatic Gait Recognition
Automatic recognition by gait is subject to increasing interest and has the unique capability to recognize people at a distance when other biometrics are obscured. Its interest is...
Mark S. Nixon, John N. Carter
PLILP
1995
Springer
15 years 10 months ago
Local Linear Logic for Locality Consciousness in Multiset Transformation
We use Girard's linear logic (LL) to produce a semantics for Gamma, a multiset transformation language. The semantics improves on the existing structured operational semantics...
Hugh McEvoy, Pieter H. Hartel
GRAPHICSINTERFACE
2008
15 years 8 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
WICSA
2001
15 years 8 months ago
Focus: A Light-Weight, Incremental Approach to Software Architecture Recovery and Evolution
During the past decade, object-orientation (OO) has become the dominant software development methodology, accompanied by a number of modeling notations, programming languages, and...
Lei Ding, Nenad Medvidovic