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IE
2007
15 years 8 months ago
Dismembers of the audience: the expulsive, explosive force of bodies in games
In this paper, a conceptual framework is developed for critiquing extreme violence in computer and videogames from an aesthetic perspective. In particular focus is the common play...
Christian McCrea
BILDMED
2008
15 years 8 months ago
Intersection Line Length Normalization in CT Projection Data
Abstract. We present a method to improve the quality of common sinogram restoration algorithms, which are used for metal-artifact reduction in X-ray CT. The presented approach is b...
Jan Müller 0002, Thorsten M. Buzug
IADIS
2008
15 years 8 months ago
E-Learning Applied To Computer Vision
The paper is about the methodology of e-learning applied in computer vision. There exists an interactive textbook of computer vision in Slovak language but the only difference bet...
Pavla Nunuková
SOCRATES
2008
15 years 8 months ago
OVIDE-project: Methods of using Online Video in Teacher Education
In the Ovide project, a Socrates/Minerva project granted by the European Union, ten universities from eight European countries work together to examine current pedagogy of online ...
Gilbert Ducos, Petri Vuorinen, Pieter Vroegop
CCCG
2003
15 years 8 months ago
Hinged Dissection of Polygons is Hard
We show several natural questions about hinged dissections of polygons to be PSPACE-hard. The most basic of these is: Given a hinged set of pieces and two configurations for them...
Robert A. Hearn, Erik D. Demaine, Greg N. Frederic...