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SIGGRAPH
1999
ACM
15 years 11 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
CAIP
1999
Springer
115views Image Analysis» more  CAIP 1999»
15 years 11 months ago
EigenHistograms: Using Low Dimensional Models of Color Distribution for Real Time Object Recognition
Abstract. Distribution of object colors has been used in computer vision for recognition and indexing. Most of the recent approaches to this problem have been focused on de ning op...
Jordi Vitrià, Petia Radeva, Xavier Binefa
MASCOTS
2004
15 years 8 months ago
Performance Engineering with the UML Profile for Schedulability, Performance and Time: A Case Study
We describe the application of a performance engineering methodology based on UML diagrams with annotations taken from the Profile for Schedulability, Performance and Time. The me...
Andrew J. Bennett, A. J. Field
189
Voted
CORR
2004
Springer
94views Education» more  CORR 2004»
15 years 6 months ago
Quantum Computing, Postselection, and Probabilistic Polynomial-Time
I study the class of problems efficiently solvable by a quantum computer, given the ability to "postselect" on the outcomes of measurements. I prove that this class coin...
Scott Aaronson
INFOCOM
2011
IEEE
14 years 10 months ago
Scheduling in mapreduce-like systems for fast completion time
Abstract—Large-scale data processing needs of enterprises today are primarily met with distributed and parallel computing in data centers. MapReduce has emerged as an important p...
Hyunseok Chang, Murali S. Kodialam, Ramana Rao Kom...