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CGF
2011
15 years 1 months ago
A Survey of Real-Time Hard Shadow Mapping Methods
Due to its versatility, speed and robustness, shadow mapping has always been a popular algorithm for fast hard
Daniel Scherzer, Michael Wimmer, Werner Purgathofe...
INFOCOM
1999
IEEE
15 years 11 months ago
Ring versus Tree Embedding for Real-time Group Multicast
In general topology networks, routing from one node to another over a tree embedded in the network is intuitively a good strategy, since it typically results in a route length of O...
Mario Baldi, Yoram Ofek
IWMM
1998
Springer
117views Hardware» more  IWMM 1998»
15 years 11 months ago
Guaranteeing Non-Disruptiveness and Real-Time Deadlines in an Incremental Garbage Collector
For Garbage Collection (GC) to be a generally accepted means of memory management it is required to prove its efficiency. This paper presents a scheme that guarantees that an incr...
Fridtjof Siebert
WSCG
2003
130views more  WSCG 2003»
15 years 8 months ago
Real Time Skin Deformation with Bones Blending
Skeletal animation with vertex blending is a popular method to model believable 3D characters. Its main advantage is its speed that allows real-time deformation even on low-level ...
Ladislav Kavan, Jiri Zara
SAC
2002
ACM
15 years 6 months ago
An evolutionary algorithm for reducing integrated-circuit test application time
The cost for testing integrated circuits represents a growing percentage of the total cost for their production. The former strictly depends on the length of the test session, and...
Fulvio Corno, Matteo Sonza Reorda, Giovanni Squill...