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ACSC
2010
IEEE
15 years 1 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
CAD
2011
Springer
15 years 1 months ago
Computing the minimum enclosing sphere of free-form hypersurfaces in arbitrary dimensions
The problem of computing the minimum enclosing sphere (MES) of a point set is a classical problem in Computational Geometry. As an LP-type problem, its expected running time on th...
Ramanathan Muthuganapathy, Gershon Elber, Gill Bar...
CDC
2010
IEEE
146views Control Systems» more  CDC 2010»
15 years 1 months ago
Adaptive autonomous soaring of multiple UAVs using Simultaneous Perturbation Stochastic Approximation
Abstract-- This paper presents a new algorithm for maximizing the flight duration of a single UAV (Uninhabited Air Vehicle) and UAVs group using the thermal model developed by Alle...
Cathrine Antal, Oleg Granichin, Sergey Levi
CIM
2011
171views Hardware» more  CIM 2011»
15 years 1 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
CDC
2010
IEEE
141views Control Systems» more  CDC 2010»
15 years 1 months ago
Hybrid moment computation algorithm for biochemical reaction networks
Moment computation is essential to the analysis of stochastic kinetic models of biochemical reaction networks. It is often the case that the moment evolution, usually the first and...
Yun-Bo Zhao, Jongrae Kim, João Pedro Hespan...
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