In this paper, a Customizable and Dynamic Locking (CDL) scheme is proposed for concurrency control in Internet-based real-time collaborative editors. The idea of dynamic-locking is...
In this paper we consider the problem of controller synthesis for timed games under imperfect information. Novel to our approach is the requirements to strategies: they should be b...
Franck Cassez, Alexandre David, Kim Guldstrand Lar...
We propose two methods to passively measure and monitor changes in round-trip times (RTTs) throughout the lifetime of a TCP connection. Our first method associates data segments w...
We define a formal execution semantics for UML activity diagrams that is appropriate for workflow modelling. Our semantics is aimed at the requirements level by assuming that sof...
We have implemented the first copying garbage collector that permits continuous unimpeded mutator access to the original objects during copying. The garbage collector incremental...