Abstract. The Full Search Block-Matching Motion Estimation (FSBME) algorithm is often employed in video coding for its regular dataflow and straightforward architectures. By iterat...
Vincent M. Dwyer, Shahrukh Agha, Vassilios A. Chou...
: In previous papers we had presented an application program interface (API) that enabled applications to use application-defined scheduling algorithms for Ada tasks in a way compa...
Mario Aldea Rivas, Javier Miranda, Michael Gonz&aa...
This paper describes the design and implementation of GNAT Pro for ERC32, a flexible cross-development environment supporting the Ravenscar tasking model on top of bare ERC32 comp...
A peer-to-peer(P2P) system comprises a network of nodes that are capable of sharing and exchanging resources with one another. Recent studies of P2P networks show that many resour...
We introduce the Multiagent Agreement Problem (MAP) to represent a class of multiagent scheduling problems. MAP is based on the Distributed Constraint Reasoning (DCR) paradigm and...