Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
In this paper we compare the performance of area equivalent small, medium, and large-scale multithreaded chip multiprocessors (CMTs) using throughput-oriented applications. We use...
The main goal of our key project, CROWN Grid, is to empower in-depth integration of resources and cooperation of researchers nationwide and worldwide. In CROWN, Information Servic...
Processing-in-Memory (PIM) technology encompasses a range of research leveraging a tight coupling of memory and processing. The most unique features of the technology are extremel...
Arun Rodrigues, Richard C. Murphy, Ron Brightwell,...
—A novel clock and data recovery architecture with adaptive loop gain is proposed for spread spectrum SerDes applications such as the Serial AT Attachment. The proposed design co...