We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
Abstract—The evolution towards cross-organizational collaboration and interaction patterns has led to the emergence of scalable, Web services-based composition infrastructures. T...
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
—The StreamIt programming model has been proposed to exploit parallelism in streaming applications on general purpose multicore architectures. This model allows programmers to sp...
Abhishek Udupa, R. Govindarajan, Matthew J. Thazhu...
There is a multicore platform that is currently concentrating an enormous attention due to its tremendous potential in terms of sustained performance: the NVIDIA Tesla boards. The...