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ITICSE
2005
ACM
16 years 1 days ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
CHI
2010
ACM
15 years 11 months ago
vSked: evaluation of a system to support classroom activities for children with autism
Visual schedules—the use of symbols to represent a series of activities or steps—have been successfully used by caregivers to help children with autism to understand, structur...
Sen H. Hirano, Michael T. Yeganyan, Gabriela Marcu...
CA
2003
IEEE
15 years 11 months ago
Satisfying the Perceived Need for Free-Play in Pedagogically Oriented Interactive Dramas
This research explores ways of harnessing people’s passion for entertainment in order to stimulate players to attain the meta-learning skills they need for lifelong learning and...
Barry G. Silverman, Michael Johns, Ransom Weaver
ICALT
2003
IEEE
15 years 11 months ago
Initializing Student Models in Web-Based ITSs: A Generic Approach
The issue of initializing the model of a new student is of great importance for educational applications that aim at offering individualized support to students. In this paper we ...
Victoria Tsiriga, Maria Virvou
ASSETS
2008
ACM
15 years 8 months ago
Sudoku access: a sudoku game for people with motor disabilities
Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
Stéphane Norte, Fernando G. Lobo