Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Merging and splitting source code artifacts is a common activity during the lifespan of a software system; as developers rethink the essential structure of a system or plan for a ...
When modifying or debugging a software system, among other tasks, developers must often understand and manipulate source code that crosscuts the system’s structure. These tasks ...
Abstract: The use of meta-level architectures for the implementation of faulttolerant systems is today very appealing. Nevertheless, all existing fault-tolerant systems based on th...