Sciweavers

4109 search results - page 520 / 822
» Issues in Design and Implementation of Multimedia Software S...
Sort
View
NOSSDAV
1995
Springer
15 years 10 months ago
A Distributed Real-Time MPEG Video Audio Player
Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...
IPPS
2010
IEEE
15 years 5 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
WCRE
2003
IEEE
16 years 9 days ago
Detecting Merging and Splitting using Origin Analysis
Merging and splitting source code artifacts is a common activity during the lifespan of a software system; as developers rethink the essential structure of a system or plan for a ...
Lijie Zou, Michael W. Godfrey
AOSD
2006
ACM
16 years 1 months ago
Presenting crosscutting structure with active models
When modifying or debugging a software system, among other tasks, developers must often understand and manipulate source code that crosscuts the system’s structure. These tasks ...
Wesley Coelho, Gail C. Murphy
SRDS
1998
IEEE
15 years 10 months ago
A Metaobject Protocol for Fault-Tolerant CORBA Applications
Abstract: The use of meta-level architectures for the implementation of faulttolerant systems is today very appealing. Nevertheless, all existing fault-tolerant systems based on th...
Marc-Olivier Killijian, Jean-Charles Fabre, Juan-C...