Sciweavers

3275 search results - page 257 / 655
» Issues in Communication Game
Sort
View
NETWORK
2006
84views more  NETWORK 2006»
15 years 6 months ago
VON: a scalable peer-to-peer network for virtual environments
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
Shun-Yun Hu, Jui-Fa Chen, Tsu-Han Chen
JNW
2007
80views more  JNW 2007»
15 years 6 months ago
A New Method of Using Sensor Network for Solving Pursuit-Evasion Problem
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...
Peng Zhuang, Yi Shang, Hongchi Shi
AUTOMATICA
1999
119views more  AUTOMATICA 1999»
15 years 6 months ago
Robust L2-gain control for nonlinear systems with projection dynamics and input constraints: an example from traffic control
We formulate the L2-gain control problem for a general nonlinear, state-space system with projection dynamics in the state evolution and hard constraints on the set of admissible ...
Joseph A. Ball, Martin V. Day, Tungsheng Yu, Pushk...
RE
2002
Springer
15 years 6 months ago
Extreme Programming Modified: Embrace Requirements Engineering Practices
Extreme Programming (XP) is an agile (lightweight) software development methodology and it becomes more and more popular. XP proposes many interesting practices, but it also has s...
Jerzy R. Nawrocki, Michal Jasiñski, Bartosz...
CAP
2010
15 years 1 months ago
Parallel disk-based computation for large, monolithic binary decision diagrams
Binary Decision Diagrams (BDDs) are widely used in formal verification. They are also widely known for consuming large amounts of memory. For larger problems, a BDD computation wi...
Daniel Kunkle, Vlad Slavici, Gene Cooperman