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CHI
2009
ACM
16 years 7 months ago
Body and mind: a study of avatar personalization in three virtual worlds
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
ICVS
2009
Springer
16 years 1 months ago
Who's Counting? Real-Time Blackjack Monitoring for Card Counting Detection
This paper describes a computer vision system to detect card counters and dealer errors in a game of Blackjack from an overhead stereo camera. Card counting is becoming increasingl...
Krists Zutis, Jesse Hoey
MIG
2009
Springer
16 years 1 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt
ICASSP
2008
IEEE
16 years 28 days ago
Joint dynamic resource allocation and waveform adaptation in cognitive radio networks
This paper discusses the issue of dynamic resource allocation (DRA) in the context of cognitive radio (CR) networks. We present a general framework adopting generalized transmitte...
Zhi Tian, Geert Leus, Vincenzo Lottici
ROBOCUP
2007
Springer
167views Robotics» more  ROBOCUP 2007»
16 years 18 days ago
Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Kentarou Noma, Yasutake Takahashi, Minoru Asada