Sciweavers

11808 search results - page 381 / 2362
» Isometries and Computability Structures
Sort
View
IWEC
2004
15 years 8 months ago
From Artistry to Automation: A Structured Methodology for Procedural Content Creation
Procedural techniques will soon automate many aspects of content creation for computer games. We describe an efficient, deterministic, methodology for procedurally generating 3D ga...
Timothy Roden, Ian Parberry
IJCAI
2001
15 years 8 months ago
Adaptive Control of Acyclic Progressive Processing Task Structures
The progressive processing model allows a system to trade off resource consumption against the quality of the outcome by mapping each activity to a graph of potential solution met...
Stéphane Cardon, Abdel-Illah Mouaddib, Shlo...
VMV
2001
113views Visualization» more  VMV 2001»
15 years 8 months ago
Fully-Automatic Branch Labelling of Voxel Vessel Structures
Today, it is possible to acquire volume representations of the vessel structures in the brain. The selfadjusting probe, a new tool introduced in a previous paper, enables semi-aut...
Jan Bruijns
VISSYM
2004
15 years 8 months ago
Software Landscapes: Visualizing the Structure of Large Software Systems
Modern object-oriented programs are hierarchical systems with many thousands of interrelated subsystems. Visualization helps developers to better comprehend these large and comple...
Michael Balzer, Andreas Noack, Oliver Deussen, Cla...
SIP
2003
15 years 8 months ago
Object Structure from Noisy Images
We describe the establishment of a compound object model for object recognition purposes which provides the frame for the extraction of object structure from images degraded by no...
Gabriele Peters