This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
UML2 and SysML try to adopt techniques known from software development to systems engineering. However, the focus has been put on modeling aspects until now and quantitative perfo...
The evolution of software systems over many years often leads to unnecessarily complex and in exible designs which in turn lead to a huge amount of e ort for enhancements and main...
The identification of interaction faults in component-based systems has focussed on indicating the presence of faults, rather than their location and magnitude. While this is a va...
This paper presents the real-time model checker RAVEN and related theoretical background. RAVEN augments the efficiency of traditional symbolic model checking with possibilities to...