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» Introduction to Software Performance Engineering
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CODES
1998
IEEE
15 years 11 months ago
The construction of a retargetable simulator for an architecture template
Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, v...
Bart Kienhuis, Ed F. Deprettere, Kees A. Vissers, ...
CSMR
1998
IEEE
15 years 11 months ago
A Method for Assessing Legacy Systems for Evolution
Legacy systems are usually critical to the business in which they operate, but the costs of running them are often not justifiable. Determining whether such systems are worth keep...
Jane Ransom, Ian Sommerville, Ian Warren
IUI
1998
ACM
15 years 11 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
APL
1992
ACM
15 years 10 months ago
Compiler Tools in APL
We present the design and implementation of APL Intrinsic Functions for a Finite State Machine (also known as a Finite State Automaton) which recognizes regular languages, and a P...
Robert Bernecky, Gert Osterburg
SIGSOFT
1994
ACM
15 years 10 months ago
Reengineering a Complex Application Using a Scalable Data Structure Compiler
1 P2 is a scalable compiler for collection data structures. High-level ions insulate P2 users from data structure implementation details. By specifying a target data structure as a...
Don S. Batory, Jeff Thomas, Marty Sirkin