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ECTEL
2006
Springer
15 years 10 months ago
Guided and Interactive Factory Tours for Schools
School education today aims at improving the integration of school and professional life. A popular way to provide first hand experiences to students are guided factory tours. Comp...
Andreas Kaibel, Andreas Auwärter, Milos Kravc...
ECTEL
2006
Springer
15 years 10 months ago
Finding Communities of Practice from User Profiles Based on Folksonomies
User profiles can be used to identify persons inside a community with similar interests. Folksonomy systems allow users to individually tag the objects of a common set (e.g., web p...
Jörg Diederich, Tereza Iofciu
EDUTAINMENT
2006
Springer
15 years 10 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
EDUTAINMENT
2006
Springer
15 years 10 months ago
Computer-Assisted Teaching in Class Situation: A High-School Math Lab on Vectors
This paper presents our design and experiment of a computer-assisted class laboratory on vectors in high-school. Our main goal is to improve the acquisition on notions by all pupi...
Maud Marchal, Peggy Provent, Frederic Ruyer, Pirou...
EDUTAINMENT
2006
Springer
15 years 10 months ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
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