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TOG
2002
208views more  TOG 2002»
15 years 6 months ago
Video matting of complex scenes
This paper describes a new framework for video matting, the process of pulling a high-quality alpha matte and foreground from a video sequence. The framework builds upon technique...
Yung-Yu Chuang, Aseem Agarwala, Brian Curless, Dav...
PUC
2010
139views more  PUC 2010»
15 years 5 months ago
Digital plumbing: the mundane work of deploying UbiComp in the home
Deploying UbiComp in real homes is central to realizing Weiserʼs grand vision of ʻinvisibleʼ computing. It is essential to moving design out of the lab and making it into an unr...
Peter Tolmie, Andy Crabtree, Stefan Rennick Eggles...
TAP
2010
Springer
191views Hardware» more  TAP 2010»
15 years 5 months ago
Mesh saliency and human eye fixations
raction, simplification, segmentation, illumination, rendering, and illustration. Even though this technique is inspired by models of low-level human vision, it has not yet been v...
Youngmin Kim, Amitabh Varshney, David W. Jacobs, F...
ICIP
2010
IEEE
15 years 5 months ago
Reducing graphs in graph cut segmentation
In few years, graph cuts have become a leading method for solving a wide range of problems in computer vision. However, graph cuts involve the construction of huge graphs which so...
Nicolas Lerme, François Malgouyres, Lucas L...
EUSFLAT
2009
188views Fuzzy Logic» more  EUSFLAT 2009»
15 years 4 months ago
Fuzzy Logic-Based Image Processing Using Graphics Processor Units
Abstract This paper introduces a parallelization of fuzzy logicbased image processing using Graphics Processor Units (GPUs). Using an NVIDIA 8800 Ultra, a 126 time speed improvemen...
Robert H. Luke III, Derek Anderson, James M. Kelle...
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