Sciweavers

13367 search results - page 2224 / 2674
» Introduction to Computer Vision
Sort
View
APGV
2008
ACM
172views Visualization» more  APGV 2008»
15 years 9 months ago
Brightness of the glare illusion
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Akiko Yoshida, Matthias Ihrke, Rafal Mantiuk, Hans...
210
Voted
SDM
2010
SIAM
195views Data Mining» more  SDM 2010»
15 years 8 months ago
MACH: Fast Randomized Tensor Decompositions
Tensors naturally model many real world processes which generate multi-aspect data. Such processes appear in many different research disciplines, e.g, chemometrics, computer visio...
Charalampos E. Tsourakakis
GRAPHICSINTERFACE
2007
15 years 8 months ago
Robust pixel classification for 3D modeling with structured light
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Yi Xu, Daniel G. Aliaga
SDM
2007
SIAM
182views Data Mining» more  SDM 2007»
15 years 8 months ago
Distance Preserving Dimension Reduction for Manifold Learning
Manifold learning is an effective methodology for extracting nonlinear structures from high-dimensional data with many applications in image analysis, computer vision, text data a...
Hyunsoo Kim, Haesun Park, Hongyuan Zha
GPC
2008
Springer
15 years 8 months ago
A Semantic Service Matching Middleware for Mobile Devices Discovering Grid Services
The combination of mobile and Grid computing enables high performance Grid access through resource-limited mobile devices. Many challenges require to be addressed before vision of ...
Tao Guan, Ed Zaluska, David De Roure
« Prev « First page 2224 / 2674 Last » Next »