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ICALP
2009
Springer
16 years 1 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre
KDD
2009
ACM
183views Data Mining» more  KDD 2009»
16 years 1 months ago
Financial incentives and the "performance of crowds"
The relationship between financial incentives and performance, long of interest to social scientists, has gained new relevance with the advent of web-based “crowd-sourcing” mo...
Winter A. Mason, Duncan J. Watts
ICASSP
2009
IEEE
16 years 1 months ago
MIMO decoding based on stochastic reconstruction from multiple projections
Least squares (LS) fitting is one of the most fundamental techniques in science and engineering. It is used to estimate parameters from multiple noisy observations. In many probl...
Amir Leshem, Jacob Goldberger
IEEECIT
2009
IEEE
16 years 1 months ago
Dynamic Software Product Lines for Service-Based Systems
—Ageing populations and the necessity to reduce environmental impact raise new challenges on our living buildings. Convergence of home control systems (air conditioning, light ma...
Paul Istoan, Grégory Nain, Gilles Perrouin,...
LICS
2009
IEEE
16 years 1 months ago
Functional Reachability
—What is reachability in higher-order functional programs? We formulate reachability as a decision problem in the setting of the prototypical functional language PCF, and show th...
C.-H. Luke Ong, Nikos Tzevelekos
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